Saturday, January 16, 2010

Preliminary Sketches

Didn't go into the studio today, so can't use DP (I wonder if it'll be worth it to purchase a student license so I can work from home...) So instead of starting to model, I started sketching out ideas for that model.

First up: thinking about the radii of the indents in the perimeter of the plan. The indentation circles are all tangent to one another and all have the same radius. Their centers for another circle, and the radius of this circle could be used to drive the width/depth of the indentations.


Next up: As the floor area increases/decreases, I see a couple of things that could happen. Either the radii of the indentation circles could increase to maintain their tangency to one another with the same number of circles, or the number of circles could step up/down once a critical radius is reached. This second option would be interesting to test, since the radius of each floor decreases as the floors acend.

Last up: Thinking about the twist of the tower. Again, two possibilities I'm looking at. As overall tower height changes, does it maintain a full 360-degree rotation, or does it maintain the angle of offset between each floor?

Preliminary Sketches

Didn't go into the studio today, so can't use DP (I wonder if it'll be worth it to purchase a student license so I can work from home...) So instead of starting to model, I started sketching out ideas for that model.

First up: thinking about the radii of the indents in the perimeter of the plan. The indentation circles are all tangent to one another and all have the same radius. Their centers for another circle, and the radius of this circle could be used to drive the width/depth of the indentations.


Next up: As the floor area increases/decreases, I see a couple of things that could happen. Either the radii of the indentation circles could increase to maintain their tangency to one another with the same number of circles, or the number of circles could step up/down once a critical radius is reached. This second option would be interesting to test, since the radius of each floor decreases as the floors acend.

Last up: Thinking about the twist of the tower. Again, two possibilities I'm looking at. As overall tower height changes, does it maintain a full 360-degree rotation, or does it maintain the angle of offset between each floor?

Thursday, January 14, 2010

Floor plans!

Some pertinent information that I've dug up:

  • Proposed height - 2,000'

  • 7 levels of below ground parking

  • 56' high glass-enclosed atrium

  • 150 floors

  • Each floor rotated relative to it's vertical neighbor, such that the entire tower twists through 360-degrees

This is a photo of a drawing, so there is some distortion, but it shows how the floor plan is essentially circular, but with 7 large "bites" taken out of the perimeter, and 7 smaller "bites" taken out of the arcs created between the large "bites" (yeah, that's a bit of a convoluted description, I know):


I believe the current design of the base is slightly different than this, eliminating the inner support legs and with the atrium expanded out so that the outer support columns die into the glass. Some have likened this rendering to a stiletto heel:



Item of note here: the central core around which the floors are built:



Hopefully I can use this drawing to extrapolate the diameter of the floors and the amount of variation as the tower tapers from base to tip (It's a shame it show any of the elevator core):

Floor plans!

Some pertinent information that I've dug up:

  • Proposed height - 2,000'

  • 7 levels of below ground parking

  • 56' high glass-enclosed atrium

  • 150 floors

  • Each floor rotated relative to it's vertical neighbor, such that the entire tower twists through 360-degrees

This is a photo of a drawing, so there is some distortion, but it shows how the floor plan is essentially circular, but with 7 large "bites" taken out of the perimeter, and 7 smaller "bites" taken out of the arcs created between the large "bites" (yeah, that's a bit of a convoluted description, I know):


I believe the current design of the base is slightly different than this, eliminating the inner support legs and with the atrium expanded out so that the outer support columns die into the glass. Some have likened this rendering to a stiletto heel:



Item of note here: the central core around which the floors are built:



Hopefully I can use this drawing to extrapolate the diameter of the floors and the amount of variation as the tower tapers from base to tip (It's a shame it show any of the elevator core):

Dinsow Robot, work serves and education robot


The original robot for the work serves and education at establish by CTAsia Robotics, by engineer and programmer team, expert and the experience from robot competition in a lot of all levels from Thailand. Which, original robot name calls that "Dinsow"

Dinsow robot, pillar structure makes of Aluminum, make light weight and there is tiny structure has for can move at narrow dexterously, use the two-free wheels drive system at rear wheels and have two-wheels small-sized at front for support for a robot can move get freely in everywhere

Dinsow robot can revieve command 2 ways is sound command and control by Base Station computer, pass wireless LAN network. Which, the space between Base Station to a robot will must have maximum 80 m. A robot uses sensor be formed detect the barrier and the system detects at high-level fight by use Laser Scanner for separate the difference between a person with the objects get to 240 a degree, around 4 radiuses are meter. Besides, at the wrist and the elbow of Dinsow robot will have Force Sensor use in case of might have over loading system in system

Dinsow robot will use the power resource by batteries 2 sets, can charge battery is automatic
by will use the period of time in charge about 2-3 hour

Developer: CTAsia Robotics






If you liked this robot, you would also be interested in:
www.dinsow.com

Wednesday, January 13, 2010

Something to aSPIRE to.

First post...


...Daunting, to say the least.

I'll keep it brief. To begin, I'll be examining Calatrava's Chicago Spire: structure, rules governing the development of form, core-envelope relationship, patterns and deviations, etc. This exploration will unfold over the next couple of weeks, so I'll begin this beginning with some basic math:


+=

More to follow later.

Something to aSPIRE to.

First post...


...Daunting, to say the least.

I'll keep it brief. To begin, I'll be examining Calatrava's Chicago Spire: structure, rules governing the development of form, core-envelope relationship, patterns and deviations, etc. This exploration will unfold over the next couple of weeks, so I'll begin this beginning with some basic math:


+=

More to follow later.

Monday, January 11, 2010

Fuse mobile, Next Generation Mobile Phone Concept


The cellphone new model idea by Synaptics be concept technology center of user interface on one cellphone, neither will multi-touch capacitive sensing, haptic feedback, 3d graphics and proximity sensing to sense input from multiple dimensions, this means that users can tilt the device to navigate around or squeeze it to select, allowing them to control their device with one hand. Which, should suit the name "Fuse"

The technology of the sensor system sensor all-round Fuse, will make it is a cellphone that can meet quickly, sensor detect the exerting one's efforts squeezes from a hand of the user, which it will stay the side of a cellphone, make the user can order to control display by up-down or right-left has one manually.

Besides, Fuse still will have 2D sensor combinations keep on back of a cellphone as well. Other than, Fuse still has the property be CleaPad, NavPoint and TouchButton of Synaptics. Which, will make the user has met with work ability at doesn't be like other cellphone. Such as, usability supervision like 2-finger input, the object detects system by must not touch but, by proximity sensing and grip sensor.
Fuse use the technology multi-touch capacitive sensing and processor use OMAP 3630 of Texas Instruments, accelerometer sensor, haptic feedback and display AMOLED 3.7 inch, resolution 480X800 pixel.

Can see that Fuse be concept a cellphone at Synaptics receive the cooperation from all company, neither be, Immersion, Texas Instruments, TheAlloy and The Astonishing Tribe

Developer: Synaptics


If you liked this mobile, you would also be interested in:
www.synaptics.com